For over 15 years I’ve built my career at the intersection of game development and SaaS solutions, designing scalable, high-performance systems โ€” from multiplayer game architectures to cloud-based enterprise applications and real-time backend services.

I lead cross-functional teams across the full product lifecycle โ€” architecture, development, deployment and live operations โ€” consistently balancing technical excellence with business impact.

๐Ÿ“„ Download my CV ยท ๐Ÿ’ผ LinkedIn ยท ๐Ÿ“… Book a meeting

Technical Skills

  • Game Development & Real-Time Systems โ€” Unity3D, Photon Engine, Microsoft Orleans, PlayFab, Nakama, GameSparks, EOS, Akka.NET, Metaplay, Zenject
  • Cloud & Backend โ€” AWS (EC2, S3, Lambda, Elastic Beanstalk, RDS, ElastiCache), Microsoft Azure, Docker, Kubernetes, Jenkins
  • Languages & Frameworks โ€” C#, .NET, Go, Python, JavaScript (Node.js, React, Angular, Ionic), PHP, Laravel
  • Databases โ€” MySQL, PostgreSQL, MongoDB, Cosmos DB, Redis, DynamoDB
  • Architecture & Scalability โ€” Microservices, RESTful APIs, CI/CD, DevOps, performance optimization
  • Monetization & Engagement โ€” In-game economies, gamification, live-ops strategies

Leadership & Soft Skills

  • Cross-functional team leadership & mentorship
  • Agile & Scrum development methodologies
  • Strategic decision-making & product vision
  • Technical communication & stakeholder collaboration
  • Problem-solving & innovation in software engineering

Experience

Senior Software Engineer โ€” Gram Games (Zynga)

London, UK ยท Mar 2025 โ€“ Present

Working on new game titles across both client (Unity3D/C#) and server (Nakama/Go/PostgreSQL), focused on scalable, high-performance and engaging gameplay experiences.

Senior Software Engineer โ€” NaturalMotion (Zynga)

Birmingham, UK ยท Mar 2023 โ€“ Feb 2025

Built multiplayer functionality for racing-game projects, owning both client- and server-side components with Unity3D, C#, Redis and Microsoft Orleans.

  • Delivered stable multiplayer features and reduced latency to improve gameplay.
  • Enhanced clientโ€“server performance, enabling scalability for 100k+ concurrent players.
  • Launched robust multiplayer systems that significantly increased player engagement.

Freelance Lead Software Engineer & Consultant

Italy ยท 2018 โ€“ 2023

  • Tek01 (Trieste) โ€” Led the development team enhancing an electronic-invoicing platform (PHP, React, Python, MySQL), ensuring compliance with Italian standards and directing the AWS deployment (Elastic Beanstalk, S3, Lambda, RDS, ElastiCache).
  • SpinVector (Benevento) โ€” Developed 2D/3D educational games (Unity3D, C#) focused on environmental awareness and cultural heritage, integrating Game Center and Google Play Games leaderboards and real-world data.
  • Kedea (Milan) โ€” Built GeniuSuite, a platform for streamlined Google Workspace for Education setup and data synchronisation (Laravel, PHP, Angular, MySQL), deployed on Microsoft Azure.
  • Digital Tales (Milan) โ€” Led game development for SBK racing and RPG titles on mobile and desktop (Unity3D, C#), optimising assets to improve performance and user experience.

Product Manager โ€” GamePix

Rome, Italy ยท Jul 2016 โ€“ Jul 2018

Managed mobile-gaming projects with a focus on gamification and innovative business models to grow user engagement and monetise the company’s game catalogue (Python, Ionic, JavaScript, Cosmos DB, Microsoft Azure).

CTO & Co-Founder โ€” Mangatar S.r.l.

Salerno, Italy ยท 2011 โ€“ 2016

Co-founded Mangatar and led the company’s technical direction in mobile game development. Managed a multidisciplinary team of 7+, overseeing project management, technical strategy and product development with a focus on performance, UX, real-time multiplayer and data-driven design (Unity3D, Photon, PlayFab, GameSparks, MEAN stack, PHP/MySQL).

CTO & Co-Founder โ€” DDT Network S.a.s.

Naples, Italy ยท 2009 โ€“ 2011

Co-founded DDT Network, leading the development of Business Intelligence web applications, eCommerce platforms, WordPress plugins, SQL/NoSQL databases, RESTful APIs and native iOS apps โ€” with a strong B2B focus and attention to scalable, high-performing systems and UI/UX.

Education & Training

  • MSc in Computer Science โ€” University of Salerno, Italy (2002โ€“2008) ยท 110/110 with Honours
  • AppCademy โ€” AppCampus Accelerator Program โ€” Helsinki, Finland (2013)
  • Startup School โ€” Mind the Bridge Foundation โ€” San Francisco, USA (2012)

My Story

My curiosity for computers started in childhood, watching my father work on them โ€” and it never stopped. I graduated in Computer Science from the University of Salerno, with a dissertation on an electronic voting system and a thesis on graph algorithms, the latter carried out in Reykjavรญk, Iceland.

Over the years I founded several companies, starting with web applications built on the “modern” technologies of the time (jQuery, HTML Canvas, CSS3), then moving into mobile โ€” first native with Objective-C, then with cross-platform frameworks. Partly by chance and partly out of passion, the software I built started to look more and more like video games. That was the Mangatar era: my education as a “startupper”, and a collaboration with Microsoft to port one of our games to Windows Phone that led me into Unity3D โ€” love at first sight ever since.

Along the way I dug into everything around game-making: the psychology of game design, data analysis, multiplayer systems, freemium business models, backend-as-a-service and user acquisition. As a freelancer I’ve collaborated with Italian studios such as DigitalTales, SpinVector and Just Funny Games, and built long-running partnerships โ€” with Michele Criscuolo on countless projects, with Maestro Libero Iannuzzi on musical games for children, and with Daniele Biancardi of Geniusuite on web and mobile products for schools and education.

Selected Projects

A selection of the games, apps and software I’ve worked on. You can browse everything from the Portfolio menu at the top.

Games

Web App & Software as a Service

Mobile Apps (iOS & Android)

Let’s Talk

The best way to reach me is LinkedIn โ€” drop a couple of lines in your request so I can tell you apart from an automated bot. You can also grab a slot on my calendar directly.

๐Ÿ’ผ LinkedIn ยท ๐Ÿ“… Book a meeting ยท ๐Ÿ“„ Download my CV